weatherless...................77.10309% offense.......................42.64235% balance.......................29.75156% sun...........................16.37399% hyperoffense..................11.13687% semistall..................... 9.03811% rain.......................... 8.75502% stall......................... 7.43111% trickroom..................... 6.66017% multiweather.................. 4.48730% monotype...................... 2.92363% batonpass..................... 1.52676% sand.......................... 1.29737% voltturn...................... 1.10926% rainoffense................... 1.10250% hail.......................... 0.95783% sunoffense.................... 0.86123% monobug....................... 0.82011% monodragon.................... 0.72396% tricksun...................... 0.69689% dragmag....................... 0.63956% hailoffense................... 0.54516% sunstall...................... 0.53194% monoflying.................... 0.50208% monowater..................... 0.40261% choice........................ 0.37858% monoground.................... 0.19818% monofire...................... 0.15935% monofairy..................... 0.09909% mononormal.................... 0.08642% monoghost..................... 0.07545% monosteel..................... 0.05867% monoelectric.................. 0.05867% Stalliness (mean: 0.034) -2.0|## |##### -1.0|############## |############################## 0.0|######################### |############### +1.0|########### |######## +2.0|##### | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.87%