weatherless...................89.63633% offense.......................71.03971% balance.......................27.14436% sun........................... 3.84119% rain.......................... 3.45537% hail.......................... 1.91427% hyperoffense.................. 1.73876% sand.......................... 1.50337% multiweather.................. 0.34615% dragmag....................... 0.32594% tailwind...................... 0.11757% semistall..................... 0.07716% sunoffense.................... 0.05063% rainoffense................... 0.04503% gravity....................... 0.03043% voltturn...................... 0.02410% trickroom..................... 0.01168% hailoffense................... 0.01047% sandoffense................... 0.00828% trapper....................... 0.00828% monotype...................... 0.00341% monowater..................... 0.00170% batonpass..................... 0.00122% mononormal.................... 0.00073% monoflying.................... 0.00049% swagplay...................... 0.00024% monograss..................... 0.00024% tricksun...................... 0.00024% trickrain..................... 0.00024% monofighting.................. 0.00024% trickhail..................... 0.00024% Stalliness (mean: -0.222) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|####### |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%