weatherless...................89.87356% offense.......................71.13368% balance.......................27.04998% sun........................... 3.87335% rain.......................... 3.31372% hail.......................... 1.83928% hyperoffense.................. 1.72509% sand.......................... 1.47790% multiweather.................. 0.37634% dragmag....................... 0.33610% tailwind...................... 0.09981% semistall..................... 0.09125% sunoffense.................... 0.06318% rainoffense................... 0.04868% voltturn...................... 0.03433% gravity....................... 0.02302% hailoffense................... 0.01503% trapper....................... 0.01244% sandoffense................... 0.00759% trickroom..................... 0.00599% monotype...................... 0.00591% mononormal.................... 0.00425% monoflying.................... 0.00112% monowater..................... 0.00052% tricksun...................... 0.00028% swagplay...................... 0.00008% monograss..................... 0.00002% batonpass..................... 0.00001% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.223) |# -1.2|# |## -1.0|### |###### -0.8|######### |############# -0.6|################## |####################### -0.4|########################### |############################## -0.2|############################## |############################ 0.0|######################### |#################### +0.2|############### |########### +0.4|######## |##### |### |# |# | more negative = more offensive, more positive = more stall one # = 0.36%