weatherless...................90.02189% offense.......................71.13027% balance.......................26.87024% sun........................... 3.93498% rain.......................... 3.32128% hyperoffense.................. 1.93470% hail.......................... 1.75548% sand.......................... 1.54010% multiweather.................. 0.57367% dragmag....................... 0.31268% sunoffense.................... 0.07823% semistall..................... 0.06479% rainoffense................... 0.04963% tailwind...................... 0.04395% voltturn...................... 0.02787% hailoffense................... 0.02496% trapper....................... 0.02405% gravity....................... 0.01692% sandoffense................... 0.00057% trickroom..................... 0.00051% monotype...................... 0.00016% monowater..................... 0.00012% mononormal.................... 0.00005% swagplay...................... 0.00003% tricksun...................... 0.00000% batonpass..................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.224) |# -1.2|# |## -1.0|### |####### -0.8|######## |############# -0.6|################## |######################## -0.4|########################### |############################## -0.2|############################## |############################# 0.0|######################### |################### +0.2|############### |########### +0.4|######## |#### |### |# |# |# more negative = more offensive, more positive = more stall one # = 0.36%