weatherless...................69.11284% offense.......................47.22849% balance.......................39.42475% sun...........................14.50560% sand.......................... 7.86056% rain.......................... 7.74858% hyperoffense.................. 7.19598% trickroom..................... 5.77444% semistall..................... 4.82117% monotype...................... 3.76872% hail.......................... 2.52677% tailwind...................... 2.12556% multiweather.................. 1.59019% stall......................... 1.32961% sunoffense.................... 1.10490% voltturn...................... 1.04022% trickhail..................... 0.66822% monowater..................... 0.63927% monofire...................... 0.53671% tricksand..................... 0.42556% monoelectric.................. 0.37641% dragmag....................... 0.35218% sandoffense................... 0.33696% choice........................ 0.33529% monoice....................... 0.32071% tricksun...................... 0.22484% mononormal.................... 0.22004% batonpass..................... 0.21615% rainoffense................... 0.20812% monograss..................... 0.19395% sunstall...................... 0.18749% monorock...................... 0.17596% monoghost..................... 0.16327% monopsychic................... 0.15368% monoflying.................... 0.14682% monofairy..................... 0.13816% monosteel..................... 0.13413% monodark...................... 0.13068% monobug....................... 0.12559% monopoison.................... 0.11533% rainstall..................... 0.10366% sandstall..................... 0.08894% monofighting.................. 0.07693% gravity....................... 0.07410% trickrain..................... 0.07056% monodragon.................... 0.06722% monoground.................... 0.06386% trapper....................... 0.04237% hailstall..................... 0.02807% hailoffense................... 0.02076% allweather.................... 0.01637% Stalliness (mean: -0.050) |# -1.5|### |###### -1.0|########### |################## -0.5|######################### |############################## 0.0|############################## |######################### +0.5|##################### |############# +1.0|######## |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.50%