weatherless...................80.95155% balance.......................43.81916% offense.......................43.28059% trickroom..................... 9.85736% sun........................... 6.84311% hyperoffense.................. 5.77615% semistall..................... 5.71539% hail.......................... 5.64105% rain.......................... 4.11333% monotype...................... 3.70867% sand.......................... 2.64977% trickhail..................... 2.16876% stall......................... 1.40871% tailwind...................... 1.13653% sunoffense.................... 1.00826% voltturn...................... 0.98141% choice........................ 0.72514% monowater..................... 0.56417% monoghost..................... 0.39055% tricksand..................... 0.34525% monoice....................... 0.34290% mononormal.................... 0.33952% monopoison.................... 0.32842% monoelectric.................. 0.32490% monopsychic................... 0.30192% monobug....................... 0.28186% monoflying.................... 0.27000% monofire...................... 0.23710% tricksun...................... 0.21946% batonpass..................... 0.21622% hailstall..................... 0.20374% multiweather.................. 0.19577% trapper....................... 0.14134% trickrain..................... 0.12827% gravity....................... 0.11346% rainoffense................... 0.08348% monorock...................... 0.08119% monofighting.................. 0.07546% dragmag....................... 0.06957% monoground.................... 0.06118% monodark...................... 0.05875% sandstall..................... 0.05037% monograss..................... 0.04034% sunstall...................... 0.03995% hailoffense................... 0.02390% monofairy..................... 0.01804% rainstall..................... 0.01036% monosteel..................... 0.00768% monodragon.................... 0.00511% Stalliness (mean: 0.032) -1.5|## |##### -1.0|######### |################# -0.5|###################### |########################## 0.0|############################## |############################# +0.5|#################### |################# +1.0|######### |###### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%