weatherless...................77.45605% balance.......................47.01419% offense.......................41.85369% trickroom.....................15.50724% hail.......................... 7.61387% sun........................... 6.64573% semistall..................... 5.43582% hyperoffense.................. 5.15046% sand.......................... 4.85517% trickhail..................... 3.99059% rain.......................... 3.71411% monotype...................... 2.28971% tailwind...................... 1.74198% sunoffense.................... 1.11128% voltturn...................... 0.70499% tricksand..................... 0.65320% stall......................... 0.54584% choice........................ 0.41925% monobug....................... 0.35345% monopoison.................... 0.34167% tricksun...................... 0.33653% monoghost..................... 0.28803% multiweather.................. 0.28488% monopsychic................... 0.26245% monoice....................... 0.22947% monowater..................... 0.20761% hailstall..................... 0.19922% monofire...................... 0.18156% mononormal.................... 0.13036% monoelectric.................. 0.10646% gravity....................... 0.09313% monoflying.................... 0.07259% trickrain..................... 0.06628% monoground.................... 0.06084% rainoffense................... 0.05819% batonpass..................... 0.05252% monofighting.................. 0.03930% sandstall..................... 0.03799% trapper....................... 0.03436% dragmag....................... 0.01277% monorock...................... 0.01142% sunstall...................... 0.01044% hailoffense................... 0.00617% monograss..................... 0.00261% monodark...................... 0.00161% monodragon.................... 0.00049% monofairy..................... 0.00008% monosteel..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.057) -1.5|## |### -1.0|######## |############ -0.5|################### |####################### 0.0|############################## |############################ +0.5|################# |################### +1.0|######### |###### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.56%