weatherless...................99.60484% balance.......................55.46639% offense.......................17.66338% semistall.....................15.64963% stall......................... 9.69444% batonpass..................... 4.67557% hyperoffense.................. 1.52616% monotype...................... 0.50415% trapper....................... 0.32340% dragmag....................... 0.26785% sand.......................... 0.22295% mononormal.................... 0.19306% sun........................... 0.16121% monowater..................... 0.09274% monoflying.................... 0.06473% monopoison.................... 0.04305% sandstall..................... 0.02851% monodragon.................... 0.02080% monopsychic................... 0.02065% monofighting.................. 0.01954% monograss..................... 0.01954% monorock...................... 0.01954% monofire...................... 0.01954% monoelectric.................. 0.01751% monodark...................... 0.01379% monobug....................... 0.01302% monoghost..................... 0.01101% rain.......................... 0.01100% monoground.................... 0.00651% Stalliness (mean: 0.557) |# -1.0|## |#### -0.5|####### |############ 0.0|###################### |############################## +0.5|####################### |#################### +1.0|################# |############ +1.5|############ |####### +2.0|#### |### +2.5| more negative = more offensive, more positive = more stall one # = 0.57%