weatherless...................99.62053% balance.......................45.40956% offense.......................19.43198% stall.........................17.70973% semistall.....................14.60919% batonpass..................... 4.69376% hyperoffense.................. 2.83953% sand.......................... 0.37555% trapper....................... 0.30941% dragmag....................... 0.12500% sandstall..................... 0.05858% monotype...................... 0.01242% mononormal.................... 0.01111% sun........................... 0.00392% monopoison.................... 0.00126% monowater..................... 0.00005% monoflying.................... 0.00000% monofighting.................. 0.00000% rain.......................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.625) |## -1.0|#### |######## -0.5|########### |############ 0.0|################ |############################## +0.5|#################### |############## +1.0|################# |########### +1.5|################ |############ +2.0|########## |####### +2.5| more negative = more offensive, more positive = more stall one # = 0.52%