weatherless...................98.92789% balance.......................43.95619% stall.........................27.54964% offense.......................15.04801% semistall.....................11.82213% hyperoffense.................. 1.62404% sand.......................... 1.07204% batonpass..................... 1.05112% sandstall..................... 0.20171% trapper....................... 0.03685% dragmag....................... 0.02178% sun........................... 0.00007% monotype...................... 0.00002% monopoison.................... 0.00002% mononormal.................... 0.00000% monowater..................... 0.00000% monoflying.................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% rain.......................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.816) |# -1.0|## |### -0.5|#### |############# 0.0|######### |############################## +0.5|############# |########### +1.0|############### |###### +1.5|########### |########## +2.0|######################### |####### +2.5| more negative = more offensive, more positive = more stall one # = 0.62%