weatherless...................61.35304% balance.......................39.67954% sand..........................37.71043% offense.......................35.65915% semistall.....................11.64354% hyperoffense.................. 7.85878% batonpass..................... 5.58281% stall......................... 5.15899% dragmag....................... 2.74893% sandstall..................... 2.26488% sandoffense................... 1.62830% sun........................... 0.70518% choice........................ 0.54772% monotype...................... 0.42099% trapper....................... 0.36364% rain.......................... 0.34727% multiweather.................. 0.11591% monorock...................... 0.11034% mononormal.................... 0.08674% monowater..................... 0.06466% voltturn...................... 0.06349% monoflying.................... 0.03766% monopsychic................... 0.03221% monofire...................... 0.02559% monopoison.................... 0.02122% monograss..................... 0.02087% rainoffense................... 0.01590% monoground.................... 0.01235% monobug....................... 0.00953% rainstall..................... 0.00913% monosteel..................... 0.00886% monofighting.................. 0.00728% monodragon.................... 0.00726% monoelectric.................. 0.00437% monoice....................... 0.00416% monoghost..................... 0.00416% monodark...................... 0.00174% sunoffense.................... 0.00155% Stalliness (mean: 0.178) |# -2.0| |# -1.5|##### |####### -1.0|########### |################ -0.5|######################### |############################# 0.0|############################## |######################### +0.5|######################### |######################### +1.0|############### |############## +1.5|########## |###### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.40%