weatherless...................52.51210% sand..........................47.14139% balance.......................38.55782% offense.......................35.10880% semistall.....................11.86945% hyperoffense.................. 8.81781% stall......................... 5.64612% batonpass..................... 3.81126% sandstall..................... 2.83518% dragmag....................... 2.50965% sandoffense................... 2.38546% trapper....................... 0.40660% sun........................... 0.38016% choice........................ 0.21518% voltturn...................... 0.19441% multiweather.................. 0.09915% monotype...................... 0.09758% rain.......................... 0.06550% mononormal.................... 0.06300% monoghost..................... 0.01347% monoflying.................... 0.01301% monobug....................... 0.01139% monowater..................... 0.00337% monofire...................... 0.00288% rainoffense................... 0.00167% monopoison.................... 0.00065% monosteel..................... 0.00056% monoground.................... 0.00038% monograss..................... 0.00026% rainstall..................... 0.00004% monodark...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.187) | -2.0| |# -1.5|### |######## -1.0|################ |################ -0.5|############################# |############################## 0.0|############################ |######################### +0.5|############################ |########################## +1.0|############### |############## +1.5|########### |######## +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.38%