sand..........................60.95072% balance.......................46.10207% weatherless...................39.01112% offense.......................21.58092% semistall.....................18.23700% hyperoffense.................. 8.94131% stall......................... 5.13869% sandstall..................... 3.06477% dragmag....................... 2.29388% sandoffense................... 2.11968% batonpass..................... 1.94851% voltturn...................... 0.24002% monotype...................... 0.14831% mononormal.................... 0.14769% trapper....................... 0.12673% multiweather.................. 0.07055% rain.......................... 0.05727% sun........................... 0.05144% choice........................ 0.03835% monofire...................... 0.00024% monoflying.................... 0.00022% rainoffense................... 0.00021% monobug....................... 0.00011% monosteel..................... 0.00007% monowater..................... 0.00004% monoground.................... 0.00002% monopoison.................... 0.00001% monoghost..................... 0.00001% monograss..................... 0.00001% rainstall..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% sunoffense.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.375) | -2.0| | -1.5|# |##### -1.0|########### |######### -0.5|############ |######### 0.0|######### |############# +0.5|############################## |####################### +1.0|############# |############ +1.5|############ |##### +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.60%