rain..........................61.21138% sun...........................59.86109% multiweather..................57.35795% weatherless...................33.71603% semistall.....................31.75530% balance.......................27.17012% hyperoffense..................22.72072% offense.......................18.35386% sand.......................... 2.56945% sunoffense.................... 1.90955% monotype...................... 0.84963% monodragon.................... 0.84963% batonpass..................... 0.30242% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.124) | -1.5|## |################## -1.0|####### |#### -0.5|##### |# 0.0|## | +0.5|######################### | +1.0| |############################## +1.5| more negative = more offensive, more positive = more stall one # = 1.06%