rain..........................61.17518% sun...........................57.86425% multiweather..................57.00021% semistall.....................40.51582% weatherless...................35.86861% balance.......................33.56249% offense.......................14.03150% hyperoffense..................11.89019% sand.......................... 2.09216% sunoffense.................... 0.71628% monotype...................... 0.20489% monodragon.................... 0.20489% batonpass..................... 0.02058% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.410) | -1.5|# |####### -1.0|#### |## -0.5|# |# 0.0|## | +0.5|######################### | +1.0| |############################## +1.5| more negative = more offensive, more positive = more stall one # = 1.35%