offense.......................74.59623% weatherless...................73.77346% sand..........................18.77409% balance.......................17.28214% hyperoffense.................. 8.12163% hail.......................... 7.45245% monotype...................... 5.57263% choice........................ 4.39304% monodark...................... 3.38632% monosteel..................... 1.17959% tailwind...................... 1.00672% monodragon.................... 1.00672% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.257) -2.0| | -1.5| | -1.0|####### |### -0.5|############### |######################## 0.0|############################## | +0.5|# |# +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.25%