weatherless...................47.17483% offense.......................42.99033% balance.......................32.26224% rain..........................27.38944% sun...........................18.84553% hyperoffense..................14.99109% hail.......................... 6.65402% semistall..................... 6.02736% sand.......................... 5.94040% multiweather.................. 5.85906% stall......................... 3.72898% rainoffense................... 3.62142% batonpass..................... 2.44362% rainstall..................... 2.17625% sunoffense.................... 1.70744% monotype...................... 1.60305% choice........................ 1.37128% monodragon.................... 0.54491% sandstall..................... 0.21957% monofighting.................. 0.21486% monorock...................... 0.20149% monoflying.................... 0.18797% sandoffense................... 0.17699% mononormal.................... 0.17341% voltturn...................... 0.11555% monowater..................... 0.08594% monopsychic................... 0.08594% monosteel..................... 0.07258% monograss..................... 0.04447% dragmag....................... 0.04297% tailwind...................... 0.04297% monobug....................... 0.04297% monofire...................... 0.04297% monodark...................... 0.03604% monopoison.................... 0.03595% Stalliness (mean: -0.090) |### -1.5|###### |################ -1.0|################# |#################### -0.5|######################### |############################## 0.0|######################## |################### +0.5|############## |####################### +1.0|### |############ +1.5| |### +2.0|# | +2.5|### | more negative = more offensive, more positive = more stall one # = 0.45%