balance.......................46.08491% rain..........................37.99296% offense.......................27.10673% weatherless...................21.84657% sun...........................20.45997% hail..........................20.13422% hyperoffense..................15.85557% stall......................... 7.04333% rainstall..................... 7.04278% batonpass..................... 6.07729% rainoffense................... 4.97500% multiweather.................. 4.23609% semistall..................... 3.90945% sand.......................... 3.80236% sunoffense.................... 1.70902% choice........................ 0.08650% monotype...................... 0.00538% monoflying.................... 0.00538% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.129) |# -1.5|#### |############ -1.0|######## |##### -0.5|####### |############# 0.0|############# |########## +0.5|###### |############################## +1.0|### |##### +1.5| |# +2.0| |# +2.5|####### | more negative = more offensive, more positive = more stall one # = 0.80%