balance.......................54.32039% rain..........................38.28516% hail..........................30.19692% offense.......................25.62496% sun...........................19.51922% weatherless...................14.14805% hyperoffense..................12.29827% batonpass..................... 6.73818% stall......................... 6.59769% rainstall..................... 6.59769% rainoffense................... 3.75112% multiweather.................. 3.42271% sunoffense.................... 1.31116% sand.......................... 1.27336% semistall..................... 1.15870% choice........................ 0.00651% monotype...................... 0.00013% monoflying.................... 0.00013% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.207) | -1.5|## |####### -1.0|#### |### -0.5|#### |########## 0.0|############ |#### +0.5|### |############################## +1.0|### |# +1.5| |# +2.0| | +2.5|##### | more negative = more offensive, more positive = more stall one # = 1.10%