weatherless...................80.95623% offense.......................41.76988% balance.......................33.38862% hyperoffense..................15.90447% sand.......................... 7.90308% sun........................... 7.50381% semistall..................... 5.62385% rain.......................... 3.98999% stall......................... 3.31318% voltturn...................... 2.44576% multiweather.................. 1.17506% monotype...................... 1.15968% hail.......................... 0.98446% sandoffense................... 0.84602% sunoffense.................... 0.54172% dragmag....................... 0.48086% choice........................ 0.40729% sandstall..................... 0.39726% rainoffense................... 0.36048% trickroom..................... 0.26669% monowater..................... 0.18124% monoflying.................... 0.14914% monofire...................... 0.10901% trapper....................... 0.10299% monodragon.................... 0.09497% mononormal.................... 0.09430% sunstall...................... 0.08828% monopsychic................... 0.08427% monofairy..................... 0.07825% monosteel..................... 0.07424% monoelectric.................. 0.07223% monoghost..................... 0.07022% monodark...................... 0.06019% tailwind...................... 0.06019% monobug....................... 0.05551% hailoffense................... 0.05217% monoground.................... 0.04882% allweather.................... 0.04815% monopoison.................... 0.04748% rainstall..................... 0.03745% monofighting.................. 0.03545% monograss..................... 0.03344% hailstall..................... 0.02809% monorock...................... 0.02608% monoice....................... 0.02140% tricksand..................... 0.01873% tricksun...................... 0.00736% gravity....................... 0.00268% trickhail..................... 0.00201% Stalliness (mean: -0.134) -2.0|#### |##### -1.5|######### |############# -1.0|################## |####################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|###################### |############### +1.0|########## |###### +1.5|#### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.41%