weatherless...................80.72699% offense.......................39.67083% balance.......................34.33614% hyperoffense..................16.29196% sand.......................... 8.02540% sun........................... 7.51469% semistall..................... 6.03645% rain.......................... 4.21610% stall......................... 3.66462% voltturn...................... 2.74481% multiweather.................. 1.21174% hail.......................... 0.96515% sandoffense................... 0.84395% monotype...................... 0.78931% dragmag....................... 0.50979% sunoffense.................... 0.50536% sandstall..................... 0.43350% rainoffense................... 0.43194% choice........................ 0.40381% trickroom..................... 0.27307% monowater..................... 0.12138% trapper....................... 0.11070% sunstall...................... 0.09746% monoflying.................... 0.09660% allweather.................... 0.07084% tailwind...................... 0.07010% monofire...................... 0.06837% monofairy..................... 0.06757% mononormal.................... 0.06476% monodragon.................... 0.06228% monopsychic................... 0.05465% monoghost..................... 0.05217% hailoffense................... 0.05044% monosteel..................... 0.04962% monodark...................... 0.04739% monoground.................... 0.04031% rainstall..................... 0.03998% monobug....................... 0.03582% monoelectric.................. 0.03453% monopoison.................... 0.03211% hailstall..................... 0.02854% monofighting.................. 0.02107% monograss..................... 0.01770% monorock...................... 0.01723% tricksand..................... 0.01714% monoice....................... 0.01467% tricksun...................... 0.00770% trickhail..................... 0.00274% gravity....................... 0.00132% Stalliness (mean: -0.112) -2.0|#### |###### -1.5|########## |############## -1.0|################### |####################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|######################## |################# +1.0|########### |####### +1.5|##### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.38%