weatherless...................70.88495% balance.......................45.73082% offense.......................31.53002% sand..........................28.43333% stall.........................10.88910% semistall..................... 9.76135% hyperoffense.................. 2.08872% voltturn...................... 1.06903% hail.......................... 0.63589% monotype...................... 0.10210% monograss..................... 0.09344% trickroom..................... 0.06468% sun........................... 0.04583% monoice....................... 0.00866% rain.......................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.433) -2.0| | -1.5|# | -1.0|## |########################## -0.5|## |### 0.0|##### |######## +0.5|## |# +1.0|############################## |# +1.5|######### | +2.0|####### |# +2.5| |### more negative = more offensive, more positive = more stall one # = 0.98%