weatherless...................89.70497% offense.......................53.44762% hyperoffense..................34.05902% balance.......................11.51721% voltturn...................... 6.77128% sun........................... 4.71135% monotype...................... 2.94743% sand.......................... 2.31320% hail.......................... 1.99608% sunoffense.................... 1.52648% rain.......................... 1.51289% semistall..................... 0.79780% hailoffense................... 0.68647% batonpass..................... 0.61312% rainoffense................... 0.56775% monowater..................... 0.56669% mononormal.................... 0.55561% choice........................ 0.47013% trickroom..................... 0.43742% monofighting.................. 0.22319% monofire...................... 0.22108% multiweather.................. 0.21897% sandoffense................... 0.21739% monopoison.................... 0.18468% monorock...................... 0.18309% stall......................... 0.17834% monobug....................... 0.17623% monograss..................... 0.14088% dragmag....................... 0.14088% trickhail..................... 0.12347% monodark...................... 0.11925% monodragon.................... 0.10553% monoghost..................... 0.10447% monopsychic................... 0.10236% monoground.................... 0.09339% tailwind...................... 0.08231% monoflying.................... 0.08126% monosteel..................... 0.07967% monoelectric.................. 0.05488% monoice....................... 0.05382% trapper....................... 0.05329% monofairy..................... 0.03166% sandstall..................... 0.01741% tricksand..................... 0.00580% sunstall...................... 0.00317% gravity....................... 0.00158% rainstall..................... 0.00158% allweather.................... 0.00106% Stalliness (mean: -0.720) -2.5|# |# -2.0|### |######## -1.5|############### |######################## -1.0|############################## |############################## -0.5|############################# |##################### 0.0|############## |######## +0.5|##### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.52%