offense.......................56.06938% weatherless...................52.52891% sun...........................42.50386% balance.......................40.77123% sand.......................... 5.13293% semistall..................... 1.57291% multiweather.................. 0.91190% rain.......................... 0.83071% stall......................... 0.80554% hyperoffense.................. 0.78095% sunstall...................... 0.57307% voltturn...................... 0.51043% sunoffense.................... 0.12131% monotype...................... 0.10640% rainoffense................... 0.07270% monorock...................... 0.06329% trickroom..................... 0.05894% tricksand..................... 0.04524% dragmag....................... 0.03071% monofire...................... 0.02065% monoghost..................... 0.01867% hail.......................... 0.01168% choice........................ 0.01123% sandoffense................... 0.00615% hailoffense................... 0.00325% monoflying.................... 0.00152% monopsychic................... 0.00137% mononormal.................... 0.00134% monowater..................... 0.00045% monopoison.................... 0.00042% monoice....................... 0.00006% sandstall..................... 0.00001% monograss..................... 0.00001% monodark...................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.052) | -2.0| | -1.5| |# -1.0| |######## -0.5|############################## |######### 0.0|########################### |############# +0.5|############# |### +1.0|#### |# +1.5| | +2.0| |# more negative = more offensive, more positive = more stall one # = 0.89%