weatherless...................89.33943% offense.......................49.05950% balance.......................32.56026% hyperoffense..................13.27806% hail.......................... 4.73645% semistall..................... 3.74735% voltturn...................... 3.08125% rain.......................... 2.78506% sun........................... 2.68033% monotype...................... 1.66149% stall......................... 1.35483% sunoffense.................... 0.76916% rainoffense................... 0.59069% sand.......................... 0.56556% mononormal.................... 0.48596% hailoffense................... 0.42773% trickroom..................... 0.38416% choice........................ 0.30205% monowater..................... 0.17302% monoice....................... 0.12777% monopoison.................... 0.12400% monograss..................... 0.12107% monoflying.................... 0.11814% monofire...................... 0.11521% monorock...................... 0.10850% monobug....................... 0.10641% multiweather.................. 0.10054% monoghost..................... 0.06829% trickhail..................... 0.06661% monofighting.................. 0.05991% monoelectric.................. 0.05949% monopsychic................... 0.04231% monosteel..................... 0.04022% monodark...................... 0.03226% hailstall..................... 0.02765% tailwind...................... 0.02472% sandstall..................... 0.02095% monoground.................... 0.02011% sandoffense................... 0.01634% dragmag....................... 0.01047% monofairy..................... 0.00964% trapper....................... 0.00754% rainstall..................... 0.00670% monodragon.................... 0.00545% tricksun...................... 0.00461% trickrain..................... 0.00377% gravity....................... 0.00209% fear.......................... 0.00209% allweather.................... 0.00042% Stalliness (mean: -0.199) |# -2.0|# |### -1.5|##### |######### -1.0|############### |##################### -0.5|######################### |############################## 0.0|########################### |##################### +0.5|################ |########## +1.0|####### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%