weatherless...................89.16213% offense.......................48.42477% balance.......................32.43847% hyperoffense..................13.83076% hail.......................... 5.03704% semistall..................... 3.86386% voltturn...................... 3.56273% rain.......................... 2.73681% sun........................... 2.63690% stall......................... 1.44213% monotype...................... 1.35591% sunoffense.................... 0.88071% rainoffense................... 0.72759% hailoffense................... 0.53865% sand.......................... 0.50479% trickroom..................... 0.45102% mononormal.................... 0.41029% choice........................ 0.27467% monoice....................... 0.13735% monopoison.................... 0.12558% monowater..................... 0.12254% monograss..................... 0.09821% monofire...................... 0.09438% trickhail..................... 0.09059% monoflying.................... 0.07828% multiweather.................. 0.07416% monobug....................... 0.06827% monorock...................... 0.06355% monoghost..................... 0.05232% monoelectric.................. 0.04946% monofighting.................. 0.04017% monopsychic................... 0.02915% monosteel..................... 0.02660% hailstall..................... 0.02041% tailwind...................... 0.01624% monodark...................... 0.01623% sandstall..................... 0.01534% sandoffense................... 0.01285% monoground.................... 0.01266% dragmag....................... 0.00825% trapper....................... 0.00666% rainstall..................... 0.00500% monofairy..................... 0.00496% tricksun...................... 0.00366% trickrain..................... 0.00310% monodragon.................... 0.00298% fear.......................... 0.00123% gravity....................... 0.00084% allweather.................... 0.00028% Stalliness (mean: -0.201) | -2.0|## |### -1.5|###### |########## -1.0|############### |##################### -0.5|######################### |############################## 0.0|########################### |###################### +0.5|################ |########## +1.0|######## |### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.50%