weatherless...................86.79879% offense.......................47.16795% balance.......................31.40554% hyperoffense..................15.41558% hail.......................... 6.93320% voltturn...................... 5.37628% semistall..................... 4.11751% rain.......................... 3.49285% sun........................... 2.47246% rainoffense................... 1.92767% stall......................... 1.89342% sunoffense.................... 1.49604% hailoffense................... 1.16864% trickroom..................... 0.87315% monotype...................... 0.71071% sand.......................... 0.33822% mononormal.................... 0.32488% choice........................ 0.30323% trickhail..................... 0.29749% monoice....................... 0.10754% monopoison.................... 0.05520% monograss..................... 0.03549% multiweather.................. 0.03526% monoelectric.................. 0.03268% monowater..................... 0.02894% monoghost..................... 0.02551% monofighting.................. 0.02048% monoflying.................... 0.02003% monobug....................... 0.01867% monofire...................... 0.01558% monopsychic................... 0.01197% monorock...................... 0.00993% dragmag....................... 0.00894% sandoffense................... 0.00825% hailstall..................... 0.00508% monosteel..................... 0.00499% rainstall..................... 0.00114% tailwind...................... 0.00095% monodark...................... 0.00085% monofairy..................... 0.00081% monoground.................... 0.00057% sandstall..................... 0.00044% trapper....................... 0.00028% monodragon.................... 0.00001% gravity....................... 0.00000% fear.......................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.209) |# -2.0|## |#### -1.5|####### |########### -1.0|############# |#################### -0.5|###################### |############################## 0.0|######################### |################### +0.5|############### |######## +1.0|########## |#### +1.5|# |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.51%