weatherless...................76.77637% offense.......................44.63459% balance.......................36.55400% sand..........................14.32253% hyperoffense..................10.17606% sun........................... 7.57707% semistall..................... 5.69668% voltturn...................... 4.65698% stall......................... 2.93867% monotype...................... 2.70345% rain.......................... 2.58960% multiweather.................. 1.95048% sandoffense................... 0.77035% hail.......................... 0.73919% dragmag....................... 0.71455% choice........................ 0.59265% sunoffense.................... 0.53370% monowater..................... 0.33101% trickroom..................... 0.32228% sandstall..................... 0.30923% monobug....................... 0.24047% monoflying.................... 0.23782% mononormal.................... 0.21412% monofire...................... 0.18731% monoghost..................... 0.17516% monodark...................... 0.16206% monosteel..................... 0.14873% monopsychic................... 0.14546% monograss..................... 0.13996% monodragon.................... 0.13992% monofighting.................. 0.13642% monopoison.................... 0.13193% rainoffense................... 0.12080% monorock...................... 0.11187% monoice....................... 0.10816% monoelectric.................. 0.10048% sunstall...................... 0.08768% monofairy..................... 0.07333% monoground.................... 0.07048% tailwind...................... 0.04434% rainstall..................... 0.03859% tricksand..................... 0.02535% hailoffense................... 0.02259% gravity....................... 0.01643% trickhail..................... 0.01537% hailstall..................... 0.01182% allweather.................... 0.00893% trapper....................... 0.00561% tricksun...................... 0.00141% trickrain..................... 0.00076% fear.......................... 0.00050% trickfear..................... 0.00002% Stalliness (mean: -0.047) -2.0|# |### -1.5|#### |######## -1.0|############ |################### -0.5|######################### |############################## 0.0|############################## |######################### +0.5|#################### |############## +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%