weatherless...................78.00097% offense.......................42.76207% balance.......................33.79598% sand..........................17.65432% hyperoffense..................14.73467% voltturn......................10.10306% semistall..................... 5.74490% sun........................... 4.56194% stall......................... 2.96239% multiweather.................. 2.52712% rain.......................... 1.96194% dragmag....................... 1.14523% choice........................ 0.77834% sandstall..................... 0.66402% sandoffense................... 0.60765% monotype...................... 0.52969% trickroom..................... 0.46581% hail.......................... 0.35615% sunoffense.................... 0.21214% tailwind...................... 0.12589% rainoffense................... 0.10808% sunstall...................... 0.09090% monoflying.................... 0.08231% monofighting.................. 0.06167% monodark...................... 0.05931% monowater..................... 0.04253% monobug....................... 0.03738% monograss..................... 0.03386% mononormal.................... 0.02713% gravity....................... 0.02532% tricksand..................... 0.02494% monopoison.................... 0.02454% monoice....................... 0.02298% trickhail..................... 0.02275% monofire...................... 0.02253% monodragon.................... 0.02152% monoghost..................... 0.01990% monofairy..................... 0.01932% monopsychic................... 0.01846% monosteel..................... 0.01701% monoground.................... 0.01376% monoelectric.................. 0.01209% monorock...................... 0.01163% tricksun...................... 0.00675% trapper....................... 0.00450% hailstall..................... 0.00428% hailoffense................... 0.00286% rainstall..................... 0.00070% Stalliness (mean: -0.128) -2.0|## |######## -1.5|###### |######## -1.0|########### |################ -0.5|##################### |############################## 0.0|########################### |######################## +0.5|################ |########### +1.0|####### |##### +1.5|#### |### +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%