weatherless...................81.84307% balance.......................36.06275% offense.......................29.65677% hyperoffense..................17.57892% sand..........................15.56535% voltturn......................11.46488% stall......................... 9.54187% semistall..................... 7.15969% sun........................... 2.06590% rain.......................... 1.90696% multiweather.................. 1.50209% sandstall..................... 1.29175% dragmag....................... 1.19530% choice........................ 0.65750% sandoffense................... 0.30617% tailwind...................... 0.16092% hail.......................... 0.12232% trickroom..................... 0.11328% sunstall...................... 0.08441% sunoffense.................... 0.06261% monotype...................... 0.02361% gravity....................... 0.02010% rainoffense................... 0.01981% trickhail..................... 0.01947% monowater..................... 0.01339% tricksand..................... 0.00482% monodark...................... 0.00391% monosteel..................... 0.00177% monoflying.................... 0.00159% monodragon.................... 0.00143% tricksun...................... 0.00044% monofighting.................. 0.00039% monograss..................... 0.00032% monoghost..................... 0.00030% monoice....................... 0.00020% monorock...................... 0.00014% monoelectric.................. 0.00007% mononormal.................... 0.00006% monofire...................... 0.00003% monopsychic................... 0.00001% monoground.................... 0.00001% monopoison.................... 0.00001% monofairy..................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.019) -2.0|### |##################### -1.5|####### |####### -1.0|########## |################ -0.5|############## |####################### 0.0|########################## |############################## +0.5|############### |################ +1.0|########## |####### +1.5|######## |################# +2.0|## |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%