weatherless...................93.29745% offense.......................48.16569% balance.......................33.42697% hyperoffense..................12.18705% semistall..................... 4.52540% voltturn...................... 4.35471% rain.......................... 2.96597% monotype...................... 2.31055% sun........................... 1.87512% stall......................... 1.69490% sand.......................... 1.22964% choice........................ 1.03409% hail.......................... 0.71094% mononormal.................... 0.70472% trickroom..................... 0.66785% rainoffense................... 0.50959% monoice....................... 0.30244% monowater..................... 0.25769% sunoffense.................... 0.24485% monobug....................... 0.23242% monoelectric.................. 0.22372% dragmag....................... 0.17028% monoflying.................... 0.16323% monograss..................... 0.11600% monopsychic................... 0.11476% monorock...................... 0.10565% multiweather.................. 0.07706% monoghost..................... 0.05676% tailwind...................... 0.05427% sandstall..................... 0.04930% monodragon.................... 0.04847% gravity....................... 0.04557% monofire...................... 0.03977% monofairy..................... 0.03936% hailstall..................... 0.03314% monopoison.................... 0.03149% tricksun...................... 0.03107% monosteel..................... 0.02610% rainstall..................... 0.02610% monoground.................... 0.02444% monofighting.................. 0.01906% sandoffense................... 0.01864% trapper....................... 0.01533% sunstall...................... 0.01201% monodark...................... 0.01160% trickrain..................... 0.00373% hailoffense................... 0.00373% allweather.................... 0.00041% Stalliness (mean: -0.159) | -2.0|# |## -1.5|###### |########## -1.0|################ |###################### -0.5|############################# |############################## 0.0|############################# |######################### +0.5|################## |############ +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%