weatherless...................93.72770% offense.......................48.12618% balance.......................33.24003% hyperoffense..................12.25243% voltturn...................... 5.04852% semistall..................... 4.62973% rain.......................... 2.87745% stall......................... 1.75162% monotype...................... 1.73010% sun........................... 1.54818% sand.......................... 1.36958% choice........................ 1.05643% trickroom..................... 0.74801% rainoffense................... 0.56260% hail.......................... 0.52999% mononormal.................... 0.52250% monowater..................... 0.27018% monoice....................... 0.22135% sunoffense.................... 0.20024% dragmag....................... 0.19993% monoelectric.................. 0.18989% monobug....................... 0.14253% monoflying.................... 0.09355% monograss..................... 0.08005% monorock...................... 0.06619% multiweather.................. 0.05118% monopsychic................... 0.04589% tailwind...................... 0.04516% gravity....................... 0.03785% monodragon.................... 0.03583% sandstall..................... 0.03529% monoghost..................... 0.03454% tricksun...................... 0.03279% rainstall..................... 0.03196% hailstall..................... 0.02658% monofairy..................... 0.02323% monopoison.................... 0.02074% monosteel..................... 0.01987% monofire...................... 0.01914% monoground.................... 0.01647% trapper....................... 0.01496% sandoffense................... 0.01321% monofighting.................. 0.00865% sunstall...................... 0.00686% monodark...................... 0.00681% trickrain..................... 0.00320% hailoffense................... 0.00294% allweather.................... 0.00047% Stalliness (mean: -0.155) | -2.0|# |## -1.5|###### |######### -1.0|################ |##################### -0.5|############################# |############################## 0.0|############################ |######################## +0.5|################## |############ +1.0|####### |##### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%