weatherless...................96.88916% offense.......................47.52620% balance.......................33.11727% hyperoffense..................10.73637% voltturn......................10.12779% semistall..................... 4.81253% stall......................... 3.80762% sand.......................... 1.33374% rain.......................... 1.18231% choice........................ 0.75198% sun........................... 0.53447% monotype...................... 0.49618% dragmag....................... 0.43479% trickroom..................... 0.41013% monowater..................... 0.31579% rainoffense................... 0.14789% sunoffense.................... 0.09378% mononormal.................... 0.07293% hail.......................... 0.06187% monoice....................... 0.03977% sandstall..................... 0.03703% gravity....................... 0.03467% tailwind...................... 0.03350% monoelectric.................. 0.02894% monoflying.................... 0.01148% rainstall..................... 0.01003% sandoffense................... 0.00794% monograss..................... 0.00728% monosteel..................... 0.00719% monobug....................... 0.00665% trapper....................... 0.00589% monopsychic................... 0.00257% monorock...................... 0.00206% monoground.................... 0.00203% multiweather.................. 0.00154% monodark...................... 0.00099% hailstall..................... 0.00099% monofighting.................. 0.00065% trickrain..................... 0.00015% monoghost..................... 0.00015% monofire...................... 0.00014% monodragon.................... 0.00010% monopoison.................... 0.00009% monofairy..................... 0.00001% tricksun...................... 0.00001% sunstall...................... 0.00001% hailoffense................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.073) | -2.0|# |## -1.5|#### |######### -1.0|#################### |################## -0.5|############################## |########################### 0.0|########################## |########################### +0.5|################# |########## +1.0|######## |##### +1.5|# |# +2.0|# | +2.5|## | +3.0|## more negative = more offensive, more positive = more stall one # = 0.47%