weatherless...................81.86808% offense.......................56.19500% balance.......................34.29018% sun........................... 6.87887% hyperoffense.................. 6.73630% rain.......................... 6.26517% sand.......................... 3.45085% hail.......................... 2.63854% semistall..................... 2.50723% voltturn...................... 2.47674% multiweather.................. 1.07905% batonpass..................... 1.06192% dragmag....................... 0.46674% sunoffense.................... 0.37050% stall......................... 0.27130% rainoffense................... 0.24974% tailwind...................... 0.10656% sandoffense................... 0.08025% hailoffense................... 0.06301% choice........................ 0.04062% sandstall..................... 0.02171% rainstall..................... 0.01535% sunstall...................... 0.01052% hailstall..................... 0.00658% trapper....................... 0.00285% trickroom..................... 0.00011% allweather.................... 0.00011% trickrain..................... 0.00002% tricksand..................... 0.00002% monowater..................... 0.00001% monotype...................... 0.00001% Stalliness (mean: -0.169) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |###################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%