weatherless...................81.88846% offense.......................56.32797% balance.......................34.20825% sun........................... 6.86489% hyperoffense.................. 6.70273% rain.......................... 6.27275% sand.......................... 3.45362% hail.......................... 2.65223% voltturn...................... 2.51798% semistall..................... 2.49170% multiweather.................. 1.10926% batonpass..................... 1.05977% dragmag....................... 0.46621% sunoffense.................... 0.37102% stall......................... 0.26935% rainoffense................... 0.24577% tailwind...................... 0.10722% sandoffense................... 0.07565% hailoffense................... 0.06270% choice........................ 0.03963% sandstall..................... 0.01948% rainstall..................... 0.01734% sunstall...................... 0.00983% hailstall..................... 0.00729% trapper....................... 0.00335% allweather.................... 0.00020% trickroom..................... 0.00001% trickrain..................... 0.00000% tricksand..................... 0.00000% monowater..................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.169) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%