weatherless...................82.14084% offense.......................56.29271% balance.......................34.19088% hyperoffense.................. 6.73960% sun........................... 6.66331% rain.......................... 6.38147% sand.......................... 3.37470% voltturn...................... 2.63775% hail.......................... 2.55486% semistall..................... 2.55333% multiweather.................. 1.09532% batonpass..................... 1.05953% dragmag....................... 0.44516% sunoffense.................... 0.40376% rainoffense................... 0.26104% stall......................... 0.22348% tailwind...................... 0.10190% hailoffense................... 0.07635% sandoffense................... 0.07040% choice........................ 0.03282% rainstall..................... 0.02101% sandstall..................... 0.01317% trapper....................... 0.00692% hailstall..................... 0.00627% sunstall...................... 0.00482% allweather.................... 0.00001% trickroom..................... 0.00000% monowater..................... 0.00000% monotype...................... 0.00000% trickrain..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.170) -1.5|## |##### -1.0|############ |#################### -0.5|########################## |############################## 0.0|########################### |##################### +0.5|############## |######### +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%