weatherless...................78.49557% offense.......................56.48370% balance.......................38.53562% sun........................... 8.92743% rain.......................... 7.92099% tailwind...................... 5.10062% hyperoffense.................. 3.87274% sand.......................... 3.43940% hail.......................... 2.75473% multiweather.................. 1.50292% semistall..................... 1.07356% voltturn...................... 0.96917% dragmag....................... 0.47354% trickroom..................... 0.30206% sunoffense.................... 0.26001% rainoffense................... 0.19425% batonpass..................... 0.05877% sandoffense................... 0.04178% stall......................... 0.03438% hailoffense................... 0.03233% tricksun...................... 0.01699% trickrain..................... 0.01384% tricksand..................... 0.01014% trickhail..................... 0.00534% sandstall..................... 0.00315% trapper....................... 0.00274% sunstall...................... 0.00205% rainstall..................... 0.00151% hailstall..................... 0.00123% allweather.................... 0.00027% Stalliness (mean: -0.130) -1.5|# |## -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############## |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%