weatherless...................79.06789% offense.......................56.37167% balance.......................38.80189% sun........................... 8.73742% rain.......................... 7.50479% tailwind...................... 5.00248% hyperoffense.................. 3.84680% sand.......................... 3.43817% hail.......................... 2.79290% multiweather.................. 1.51862% voltturn...................... 0.99046% semistall..................... 0.96612% dragmag....................... 0.46469% trickroom..................... 0.34216% sunoffense.................... 0.28259% rainoffense................... 0.15290% batonpass..................... 0.07112% sandoffense................... 0.05578% hailoffense................... 0.02369% tricksun...................... 0.01617% trickrain..................... 0.01534% stall......................... 0.01352% sandstall..................... 0.00332% tricksand..................... 0.00199% trickhail..................... 0.00159% trapper....................... 0.00046% rainstall..................... 0.00017% hailstall..................... 0.00002% sunstall...................... 0.00001% allweather.................... 0.00000% Stalliness (mean: -0.129) -1.5|# |## -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############## |####### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.64%