weatherless...................78.49311% offense.......................56.54195% balance.......................38.43568% sun........................... 8.96458% rain.......................... 7.98602% tailwind...................... 5.12329% hyperoffense.................. 3.90672% sand.......................... 3.44564% hail.......................... 2.67400% multiweather.................. 1.52892% semistall..................... 1.09039% voltturn...................... 0.98873% dragmag....................... 0.47092% trickroom..................... 0.30433% sunoffense.................... 0.27317% rainoffense................... 0.20135% batonpass..................... 0.05673% sandoffense................... 0.04034% stall......................... 0.02525% hailoffense................... 0.02492% tricksun...................... 0.01902% trickrain..................... 0.01541% tricksand..................... 0.00885% trickhail..................... 0.00754% trapper....................... 0.00262% sandstall..................... 0.00230% rainstall..................... 0.00131% hailstall..................... 0.00098% sunstall...................... 0.00066% monowater..................... 0.00033% monotype...................... 0.00033% allweather.................... 0.00033% Stalliness (mean: -0.131) -1.5|# |### -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############## |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%