weatherless...................78.41816% offense.......................56.60582% balance.......................38.36747% sun........................... 9.00486% rain.......................... 8.03306% tailwind...................... 5.12127% hyperoffense.................. 3.91872% sand.......................... 3.43943% hail.......................... 2.66928% multiweather.................. 1.53075% semistall..................... 1.08148% voltturn...................... 0.99891% dragmag....................... 0.46536% trickroom..................... 0.31309% sunoffense.................... 0.27560% rainoffense................... 0.20287% batonpass..................... 0.05597% sandoffense................... 0.04077% stall......................... 0.02650% hailoffense................... 0.02170% tricksun...................... 0.01843% trickrain..................... 0.01505% tricksand..................... 0.00920% trickhail..................... 0.00816% trapper....................... 0.00309% sandstall..................... 0.00244% rainstall..................... 0.00172% hailstall..................... 0.00083% sunstall...................... 0.00061% monowater..................... 0.00047% monotype...................... 0.00047% allweather.................... 0.00019% Stalliness (mean: -0.132) -1.5|# |### -1.0|####### |############## -0.5|######################## |############################## 0.0|############################## |####################### +0.5|############## |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%