weatherless...................78.17434% offense.......................56.55735% balance.......................38.30697% sun........................... 9.03763% rain.......................... 8.27388% tailwind...................... 5.09589% hyperoffense.................. 3.98864% sand.......................... 3.44324% hail.......................... 2.68522% multiweather.................. 1.57726% semistall..................... 1.12293% voltturn...................... 1.06929% dragmag....................... 0.45498% trickroom..................... 0.34319% sunoffense.................... 0.29261% rainoffense................... 0.21605% batonpass..................... 0.06139% sandoffense................... 0.05077% stall......................... 0.02411% tricksand..................... 0.01545% trickrain..................... 0.01518% trickhail..................... 0.01294% tricksun...................... 0.01233% hailoffense................... 0.00928% trapper....................... 0.00578% sandstall..................... 0.00208% rainstall..................... 0.00166% monowater..................... 0.00064% monotype...................... 0.00064% sunstall...................... 0.00052% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.132) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################# 0.0|############################## |####################### +0.5|############## |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%