weatherless...................78.41306% offense.......................56.58343% balance.......................37.91481% sun........................... 8.75395% rain.......................... 8.34483% tailwind...................... 5.00091% hyperoffense.................. 4.24375% sand.......................... 3.26091% hail.......................... 2.75576% multiweather.................. 1.48155% semistall..................... 1.23787% voltturn...................... 1.09177% dragmag....................... 0.43296% trickroom..................... 0.41262% rainoffense................... 0.26896% sunoffense.................... 0.23057% batonpass..................... 0.06958% trickrain..................... 0.04065% sandoffense................... 0.02349% stall......................... 0.02014% trickhail..................... 0.01316% tricksand..................... 0.00923% hailoffense................... 0.00878% tricksun...................... 0.00677% trapper....................... 0.00184% sunstall...................... 0.00028% monowater..................... 0.00021% monotype...................... 0.00021% rainstall..................... 0.00005% sandstall..................... 0.00001% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.135) -1.5|# |### -1.0|####### |############### -0.5|######################## |############################# 0.0|############################## |####################### +0.5|############# |###### +1.0|### |# more negative = more offensive, more positive = more stall one # = 0.65%