weatherless...................96.92054% offense.......................48.80278% balance.......................35.98846% hyperoffense.................. 9.74743% voltturn...................... 5.60168% semistall..................... 4.17298% trickroom..................... 1.34421% stall......................... 1.28834% monotype...................... 1.27089% sun........................... 1.25483% rain.......................... 1.07956% choice........................ 0.78208% hail.......................... 0.59564% mononormal.................... 0.27582% monofighting.................. 0.25208% rainoffense................... 0.25069% sunoffense.................... 0.20739% sand.......................... 0.19482% dragmag....................... 0.11941% monoghost..................... 0.11173% monorock...................... 0.09357% monopoison.................... 0.09078% monowater..................... 0.08519% monopsychic................... 0.08519% monodark...................... 0.07053% monoflying.................... 0.06913% monograss..................... 0.06494% tailwind...................... 0.05167% multiweather.................. 0.04539% monobug....................... 0.04120% monofire...................... 0.03561% hailoffense................... 0.03422% monoice....................... 0.03072% monoelectric.................. 0.02304% trapper....................... 0.02095% rainstall..................... 0.01816% monosteel..................... 0.01397% sandoffense................... 0.01327% monoground.................... 0.01327% sandstall..................... 0.01047% trickhail..................... 0.01047% monofairy..................... 0.00838% monodragon.................... 0.00559% tricksand..................... 0.00279% tricksun...................... 0.00209% trickrain..................... 0.00140% sunstall...................... 0.00070% hailstall..................... 0.00070% Stalliness (mean: -0.114) |# -1.5|### |######### -1.0|############ |################## -0.5|######################## |############################## 0.0|########################### |####################### +0.5|################# |########### +1.0|###### |#### +1.5|## |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.53%