weatherless...................96.87704% balance.......................38.02072% offense.......................36.67823% hyperoffense.................. 9.95361% voltturn...................... 9.35249% semistall..................... 9.26045% stall......................... 6.08699% trickroom..................... 2.64218% hail.......................... 1.19081% rain.......................... 0.95838% rainoffense................... 0.78810% sun........................... 0.76078% choice........................ 0.48464% sunoffense.................... 0.25583% dragmag....................... 0.23578% sand.......................... 0.21299% monotype...................... 0.14009% hailoffense................... 0.11391% monofighting.................. 0.03832% monodark...................... 0.03695% mononormal.................... 0.02864% trickhail..................... 0.01319% sandoffense................... 0.01223% monorock...................... 0.01103% monowater..................... 0.00760% monobug....................... 0.00512% monopsychic................... 0.00435% monopoison.................... 0.00346% monoghost..................... 0.00212% tailwind...................... 0.00192% monoice....................... 0.00136% monograss..................... 0.00100% monoflying.................... 0.00068% rainstall..................... 0.00018% trickrain..................... 0.00018% monosteel..................... 0.00009% monoground.................... 0.00002% monofire...................... 0.00001% monodragon.................... 0.00001% monofairy..................... 0.00001% monoelectric.................. 0.00000% multiweather.................. 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% sandstall..................... 0.00000% sunstall...................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.161) |## -1.5|#### |########### -1.0|###### |############ -0.5|################## |############################## 0.0|###################### |#################### +0.5|#################### |##################### +1.0|########## |############ +1.5|##### |### +2.0|## |###### more negative = more offensive, more positive = more stall one # = 0.49%