weatherless...................97.13254% offense.......................49.27614% balance.......................36.47986% hyperoffense.................. 8.23980% voltturn...................... 5.03106% semistall..................... 4.72045% stall......................... 1.28376% sun........................... 1.15179% trickroom..................... 1.11046% monotype...................... 1.07313% rain.......................... 0.85184% hail.......................... 0.66121% choice........................ 0.63188% dragmag....................... 0.41859% monofighting.................. 0.25995% sand.......................... 0.22796% mononormal.................... 0.20796% sunoffense.................... 0.18263% monoghost..................... 0.13864% monodark...................... 0.10398% monopsychic................... 0.08265% rainoffense................... 0.06799% monoice....................... 0.04932% monoflying.................... 0.04932% monorock...................... 0.04399% tailwind...................... 0.04266% monoground.................... 0.04266% monoelectric.................. 0.04133% hailoffense................... 0.03733% monofire...................... 0.03599% monopoison.................... 0.03333% monobug....................... 0.03199% multiweather.................. 0.02533% trickhail..................... 0.02533% monowater..................... 0.02266% sandstall..................... 0.02000% hailstall..................... 0.02000% monograss..................... 0.01200% monofairy..................... 0.00933% monodragon.................... 0.00667% sandoffense................... 0.00533% gravity....................... 0.00267% monosteel..................... 0.00267% tricksun...................... 0.00267% sunstall...................... 0.00133% rainstall..................... 0.00133% Stalliness (mean: -0.090) |# -1.5|### |###### -1.0|########### |################## -0.5|######################## |############################## 0.0|######################### |####################### +0.5|################# |############ +1.0|###### |#### +1.5|## |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.54%