weatherless...................97.44384% offense.......................46.33439% balance.......................35.37357% semistall..................... 8.54669% voltturn...................... 8.32742% hyperoffense.................. 7.07736% stall......................... 2.66800% sun........................... 1.37986% trickroom..................... 0.70352% hail.......................... 0.57340% choice........................ 0.52118% dragmag....................... 0.37052% rain.......................... 0.30592% sand.......................... 0.29752% monotype...................... 0.24310% monopsychic................... 0.09532% monofighting.................. 0.07992% rainoffense................... 0.07086% sunoffense.................... 0.06670% monoghost..................... 0.02521% monopoison.................... 0.01658% monodark...................... 0.01167% tailwind...................... 0.00867% mononormal.................... 0.00853% hailoffense................... 0.00774% monowater..................... 0.00173% monoice....................... 0.00117% monobug....................... 0.00111% monoground.................... 0.00100% monoflying.................... 0.00064% multiweather.................. 0.00055% monofire...................... 0.00048% monorock...................... 0.00042% sandstall..................... 0.00015% monofairy..................... 0.00009% monoelectric.................. 0.00007% monograss..................... 0.00003% trickhail..................... 0.00002% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.033) |## -1.5|# |###### -1.0|######### |############### -0.5|################### |############################## 0.0|###################### |##################### +0.5|############### |############# +1.0|###### |####### +1.5|##### |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.57%