weatherless...................74.58439% offense.......................47.46094% balance.......................33.83493% sand..........................12.26328% sun...........................10.90392% hyperoffense..................10.21431% semistall..................... 7.15810% voltturn...................... 5.80035% rain.......................... 3.39517% sunoffense.................... 2.25963% sandoffense................... 1.45409% stall......................... 1.33172% multiweather.................. 1.14744% trickroom..................... 1.07519% rainoffense................... 1.00987% sandstall..................... 0.75414% monotype...................... 0.18278% monofairy..................... 0.10546% mononormal.................... 0.05304% dragmag....................... 0.03453% monobug....................... 0.01160% monoelectric.................. 0.01015% monowater..................... 0.00216% hail.......................... 0.00069% monoflying.................... 0.00041% choice........................ 0.00002% rainstall..................... 0.00001% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.117) |## -1.5|# |########## -1.0|######### |############### -0.5|############################## |####################### 0.0|##################### |################## +0.5|############### |########### +1.0|######### |# +1.5|#### |## +2.0| more negative = more offensive, more positive = more stall one # = 0.58%