weatherless...................83.02962% balance.......................47.98554% offense.......................33.06954% sand..........................12.61515% semistall.....................12.12685% voltturn...................... 8.16759% hyperoffense.................. 6.11822% sun........................... 4.52446% sunoffense.................... 1.54452% stall......................... 0.69985% sandstall..................... 0.58665% multiweather.................. 0.45494% rain.......................... 0.28570% trickroom..................... 0.26215% sandoffense................... 0.20083% monotype...................... 0.06774% monofairy..................... 0.03974% mononormal.................... 0.02734% rainoffense................... 0.00440% monoelectric.................. 0.00062% monowater..................... 0.00005% hail.......................... 0.00001% dragmag....................... 0.00001% monobug....................... 0.00000% choice........................ 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.089) |# -1.5| |###### -1.0|##### |####### -0.5|########### |################ 0.0|############################## |################## +0.5|##################### |######### +1.0|############## | +1.5|### |# +2.0| more negative = more offensive, more positive = more stall one # = 0.70%