weatherless...................98.33949% offense.......................42.43492% stall.........................28.73009% balance.......................21.03879% voltturn......................14.34995% hyperoffense.................. 4.01498% semistall..................... 3.78122% sun........................... 0.69067% rain.......................... 0.63048% monotype...................... 0.41509% sand.......................... 0.24043% monowater..................... 0.15653% hail.......................... 0.11933% monoice....................... 0.11911% mononormal.................... 0.08101% monograss..................... 0.05473% choice........................ 0.05075% multiweather.................. 0.02041% monoground.................... 0.00368% trickroom..................... 0.00021% monodark...................... 0.00004% sandoffense................... 0.00001% rainoffense................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.854) -2.0| | -1.5|# |# -1.0|####### |###### -0.5|########## |############################## 0.0|############ |### +0.5|################### |## +1.0|# |# +1.5|#### | +2.0| | +2.5| | +3.0|################ more negative = more offensive, more positive = more stall one # = 0.74%