offense.......................54.75699% weatherless...................49.39262% sun...........................37.50374% balance.......................22.20437% rain..........................21.01548% hyperoffense..................19.06170% multiweather..................13.39083% sunoffense.................... 5.35704% sand.......................... 5.18089% monotype...................... 2.98188% semistall..................... 2.57444% rainoffense................... 1.47950% stall......................... 1.40251% batonpass..................... 1.33761% dragmag....................... 1.20922% hail.......................... 0.58805% sandoffense................... 0.52087% sunstall...................... 0.51468% voltturn...................... 0.44460% choice........................ 0.35024% monowater..................... 0.33939% mononormal.................... 0.31464% monofire...................... 0.25726% monodragon.................... 0.25356% monoflying.................... 0.24390% monoghost..................... 0.23805% monopsychic................... 0.23532% monodark...................... 0.21603% monosteel..................... 0.20012% monobug....................... 0.17046% monofighting.................. 0.16717% monofairy..................... 0.14844% monorock...................... 0.12312% monograss..................... 0.09467% trickroom..................... 0.08889% trapper....................... 0.08865% monopoison.................... 0.07450% monoground.................... 0.07338% rainstall..................... 0.06695% monoelectric.................. 0.06389% monoice....................... 0.04910% hailoffense................... 0.04163% tailwind...................... 0.03343% sandstall..................... 0.03199% trickrain..................... 0.01583% tricksun...................... 0.01535% gravity....................... 0.01189% tricksand..................... 0.00667% fear.......................... 0.00450% allweather.................... 0.00426% hailstall..................... 0.00330% trickhail..................... 0.00297% Stalliness (mean: -0.384) |# -2.0|# |### -1.5|######### |############## -1.0|#################### |########################### -0.5|############################## |############################ 0.0|###################### |################ +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%